Patch Notes Version 0.033


There is a lot of work still to do, but there's lots of changes too!

Buildings Added

The missile tower has made it back from it's early prototype stage and is functional. It brings long range air defense to compliment the standard tower's shorter range.

The "collection tower" is specially designed to collect the terrain building resource. Additionally it will attract enemy units more so than many other buildings.

The Missile Silo... is back. Time to nuke some critters.

UI Improvement

Resource display now have bar graphs to show relative changes in each resource.

The UI rearrangment continues. Trying to find that perfect fit!

The directive selection menu is complete. Directives now reward reputaton, tech credits and workers. Time limits have also been added. 

The tech tree has some new style and better (behind the scenes) functionality.

Upgrades and directives are still bare bones in terms of content and need more testing.

Priority level is now correctly updated/displayed when selecting a new unit.

Tutorial

The starting "tutorial" instructions have been added to and refined.  There is still lots of work to be done here!

Controls

To add buildings you no longer need to click and drag from the buttons. Just click! Multiple copies of buildings can now be added by holding shift when clicking, no need to go back to the button each time ;) The exception is building where only one copy is allowed. Like the HQ.

Selection of a unit should no longer be lost when using the right mouse button to pan the camera. 

Other Bits

Music playback fixed. Hopefully ;)

Files

hex-game-windows-64.zip 129 MB
Version 16 Dec 30, 2023

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