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Deep Space Directive

Resource manangement in a buildable hex tile world. · By One Wheel Studio

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Recent updates

Combat Update - v0.039
Combat has always been Deep Space Directives’s ugly stepchild that has largely been ignored beyond the initial prototyping. So no surprise it has been in desp...
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Patch Notes 0.036
Version 0.036 brings two major functional changes. Along with many bugs fixes and few bits of optimization. Replacing the "directives" selection menu is the "ma...
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Patch Notes v 0.035
Lots of changes keep coming with playtesting! The last two updates are all about refining the current systems, iterating on the UI and polishing the "feel" of t...
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Patch Notes Version 0.033
There is a lot of work still to do, but there's lots of changes too! Buildings Added The missile tower has made it back from it's early prototype stage and is f...
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Simple Solutions
Lots of change are on they're way! The latest devlog video is up. You can access the latest builds via a Steam. If you have purchased the game you should be abl...
UI Remodel and More - v0.031
I played a couple of games last night and spent about an hour flying infantry around to defend my base. There's more work to be done on the pacing of the game...
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Patch Notes v0.02
Version 0.02 is a small and largely visual update. Models for several buildings have been added, replacing placeholder art, such as the water pump, housing, oil...
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Playable Build v0.01
Version 0.01 The first playable build! Still, a ton to do, but a big milestone all the same! Most of the placeholder artwork has been removed - at least one pla...

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