Combat has always been Deep Space Directives’s ugly stepchild that has largely been ignored beyond the initial prototyping. So no surprise it has been in desp...
Version 0.036 brings two major functional changes. Along with many bugs fixes and few bits of optimization. Replacing the "directives" selection menu is the "ma...
Lots of changes keep coming with playtesting! The last two updates are all about refining the current systems, iterating on the UI and polishing the "feel" of t...
There is a lot of work still to do, but there's lots of changes too! Buildings Added The missile tower has made it back from it's early prototype stage and is f...
Lots of change are on they're way! The latest devlog video is up. You can access the latest builds via a Steam. If you have purchased the game you should be abl...
I played a couple of games last night and spent about an hour flying infantry around to defend my base. There's more work to be done on the pacing of the game...
Version 0.02 is a small and largely visual update. Models for several buildings have been added, replacing placeholder art, such as the water pump, housing, oil...
Version 0.01 The first playable build! Still, a ton to do, but a big milestone all the same! Most of the placeholder artwork has been removed - at least one pla...